
Peacekeeper
Skill: Persuasion or Intimidation
Persuasion or Intimidation
Description
You break up fights between factions before they become wars—and sometimes step between them yourself.
Influence Perk
De-escalate: Gain Edge on Persuasion or Intimidation tests made to stop violence without starting a fight.
Hang-Up
Reluctant Blade: Drawing a weapon first in a scene gives you Snag on Social tests until the scene ends.
Suggested Characteristics
You believe most enemies were somebody's ally yesterday.
Bonds
- I learn both sides' grievances.
- I keep my hands visible in tense rooms.
- I hate funerals I could have prevented.