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Peacekeeper

Skill: Persuasion or Intimidation

Persuasion or Intimidation

Description

You break up fights between factions before they become wars—and sometimes step between them yourself.

Influence Perk

De-escalate: Gain Edge on Persuasion or Intimidation tests made to stop violence without starting a fight.

Hang-Up

Reluctant Blade: Drawing a weapon first in a scene gives you Snag on Social tests until the scene ends.

Suggested Characteristics

You believe most enemies were somebody's ally yesterday.

Bonds

  • I learn both sides' grievances.
  • I keep my hands visible in tense rooms.
  • I hate funerals I could have prevented.